Tuesday 11 December 2012

Observational Sketches

Here are some observational sketches. These were created with references, be it an Image or a physical Object.








Imaginary Sketches

These are all sketches from imagination, no reference used. The main purpose of these is to see how well I am learning anatomy, proportions, shape, and composition.





Using a texture to paint

The purpose of this task was to paint using a texture. The example we were give was that of Feng Zhu again as he painted a smoking bug. He used ants as a texture to help paint.

I decided to draw and paint on my own drawing this time, and I'm relatively happy with the outcome.

 
 
The form also holds pretty well without Linework:

 
However I still prefered the image without colour:

 
 
And again, without linework it still works:

Using a Colour Swatch

This exercise was to try and create a painting using a specific colour swatch obtained from a source image.

This was the source image:
  

I then used this process (as explained by Max Leah):

http://cgamax.blogspot.co.uk/2012/12/my-favourite-chocolate-bar-is-mars.html?spref=fb

To create a colour swatch for which I then painted this with:


Using this as a reference:


To help with my painting I altered my Photoshop Workspace slightly. It concentrates on the colour swatches, my reference image, and the layers.




Monday 10 December 2012

Changing Perspective

This was an exercise to change the perspective of a photo so we could use part of it as a texture.

This was the original photo:


This is what we changed it into using various transform tools in photoshop:


This is what it looks like on a cube in 3DS max, we also added a little more geometry by cutting out the windows:


Wednesday 5 December 2012

Female Life Drawing

Final Life drawing class. Had a really good lesson today. Really shown some improvement, and you can definitely see I'm starting to draw with my eye and not my what my mind THINKS I see.

Had a few issues where I kept making her too long, but I learnt a few things to help avoid this in the future. My final drawing avoided a lot of the issues but still required some tweaking before I was  happy with it.

2 Minute warm up sketches:


10 minute continuous line (outline):


40 Minute sketches:



Tuesday 4 December 2012

50 minute Speed Paint

Another speed paint, painting night time light this time.

Without a blur on the background:




With a blur on the background:



1 Hour Speed Paint

A quick 1 hour speed paint to practice getting values down.

Monday 3 December 2012

Steam punk Frog

This week's brief was for character design. We had to either create with Sculptris a 3D model, or draw a character.

Sculptris is going to require a lot more practice, so I decided to complete this one 2D.



I am not happy with this piece. I had the full motorbike in there to begin with. But I couldn't achieve the detail I wanted, nor the perspective on the wheels. Because it ruined everything else I decided to crop it this time.

I feel I've captured movement with the scarf and hat direction, though my frog seems lifeless. I couldn't achieve a decent texture on the skin without making it look too busy, and nothing I tried boosted the specular values without messing up the lighting completely.

Things I did like were my attention to detail on the leather goggles, and the shape of the frogs head.

UV Unwrapping

Today we were given a model to practice unwrapping. We covered the trousers and the glove.